Toonstruck's audio files are easily played with Game Audio Player (just run a Google search on it to find a place to download it). However, during my search through the files, I discovered many sound clips that didn't appear in the game. Here is a sample of some of my more interesting finds.

A disclaimer: Some of these sound clips might actually appear in the game, but because of Toonstruck's obscurity, their occurrences haven't been "documented" yet. If you have encountered one of these "cut" sound clips in Toonstruck, let me know how it can be accessed so that I can correct my mistake(s).


One observation I made while going through the sound files is that whenever there was a message where Drew and Flux said something in unison, it would almost always be immediately followed by the same message, only without Drew's line.

An extended description of the gold watering can trophy. I guess that last sentence was deemed too naughty, even for a game like this. Correction: It actually does appear in the game, but apparently very rarely. I got it to play right after dealing with the Footman, but only once.


There are multiple variations on this line in the game (the first part of which is a phrase frequently used by Christopher Lloyd in the Back to the Future series), all of which are the result of Drew using the roasting spit on various individuals. However, the writers apparently forgot that he doesn't acquire the spit sometime after the Footman is put out of commission, and this line made it into the game’s resource files.


Flux can't be asked to play the organ in the tavern, yet here are some messages with Drew asking him to (and regretting it) plus the barman's reaction. I couldn't find any corresponding music, though.


I don't think it's possible to get Flux to play WACMAN for you, yet this clip has Drew doing just that. This clip has Drew talking to the cashier after Flux has beaten him.


These clips appeared in the resource files in this order, and it seems like that's the way they were meant to be played, yet only the first two lines are heard in the game (in the arcade).


I suppose these messages were meant to be played after Drew smashes the Strengthometer, but they aren't.


There's no way of getting the vulture feather until after the barn has been malevolated, yet there are messages in the resource files with Drew using the feather on non-malevolated Marge the cow.


Most of the time in Toonstruck, Drew will look at an object if you right-click on it. However, right-clicking on an off-screen location merely acts as a shortcut to that location, so there's no way you can get a visual description of, say, the doorway leading to the robot shop or the path leading to King Hugh's castle. Yet in the resource files, there are several messages resulting from looking at spots like these:
The message associated with the path to the farm
Flux's description of one of the paths in Zanydu
A description of one of the paths in the "Hole Travel" dimension
A description of one of the other paths


This is from the Way-Outback screen. It sounds as if Drew and Flux are walking along the train tracks as they're saying this.


Drew asks Flux to help him fix the Zanydu clock. There are also a couple of clips (not in this file) with Drew saying that the clock's levers are rusty and can't be moved.


Drew asks Flux to use the gift machine in Wacme, which Flux does with (apparently) immediate success.


An interesting clip of the robot maker's voice without the metallic effect added to it.


This line appears in the files for the air duct screen (presumably meant to play after Drew climbs down the wall in his fly costume), but it never appears in the game (to my knowledge).


The second half of this line does appear in the game, but very rarely. It's a longer description of the contents of Nefarious's medicine cabinet. I got it to play after getting caught by the guards and re-escaping, but only once.


The videos in Toonstruck are .smk files, a format that can be played using RAD Video Tools (Google it; it's free to download), though the interlaced videos end up looking pretty squashed and the non-interlaced videos occasionally suffer the same problem for some reason. There appears to be only one video that doesn't appear in the game: 437M.SMK, which is found on Disc 2, under the "CLOWNRM" directory (which contains the files associated with Spike's cell). Oddly, this video is just one image displayed for a few seconds, with no sound save for some static near the end. It seems to be some sort of "placeholder" video.

Apparently there either are or were other phone numbers to dial besides the WACME contest's number and the Toilet Sentry's number. Click on one of the three Flash screens below to "dial" one of these other numbers. If you press a button and have two or three dots appear above it, that means that there is more than one possible response you can get from pressing it. Just click one of the dots to hear one of the responses. I included subtitles in these screens too, and just as in Toonstruck, Drew's text is orange, Fluffy's is pink, Ms. Fortune's is red, Jim's is light blue and Flux's is purple.







There is a fourth phone number that connects you to Nefarious's henchmen...or in this case, just their answering machine.



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